Monday, 25 February 2013

Graph Editor

 To get to grips with the graph editor again after a long break, I followed a presentation given online by my lecturer. This presentation showed the varies aspects of the graph editor through the tutorial. The graph editor is split into several lines which contrast with the animation made in the view plane. The axis are displayed with different colours, these being Green for the Y axis, Red for the X axis and Blue for the Z axis. This can be manipulated by moving the dots on the graph which match with the keyframes on the animation.
  The tutorial showed me how to create a bouncing ball and and manipulate the key frames on the graph to create a more realistic motion. Another I could take into account if I were to recreate this is the principal of squash and stretch to make a more visually realistic version. I used the technique of onion skinning so I could always see what was happening from the side view plane. This helped me with the anticipation of the bounce and allowed me to correct the animation accordingly.
(above - Side view of the ball with skinning on)
(above - The graph editor after being manipulated)

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