Monday, 25 February 2013

Animation 2 - The Jump

The second animation in my sequence is jumping onto a ledge. My reference came from a video of myself doing this and from watching game play from Uncharted. I tried to follow the several principals of animation with staging to show the emotion of the character through the strong pose and the facial expression. I also delved into the anticipation of the jump. I made sure the character took a significant step backwards to get a short run up to push himself upwards into the air. I tried to create the basic keys I would need for the animation. These being the beginning pose (from idle), the anticipation (the step back) and the actual grabbing of the ledge. From this I can iron out the wrinkles and finish off the sections missing.
 (above - Idle pose)
(above - The step backwards)
(above - Catching the ledge)

With my animations in my mind, I researched the principals of animation and tried my best to follow them as best as possible. This I believe would really benefit the realism and the depth I go into with my work. Here is the reference material I used: http://minyos.its.rmit.edu.au/aim/a_notes/anim_principles.html 

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